Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
SleepState.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/PetSleepWithOwnerState.h"
7
8class SleepState : public ::PetSleepWithOwnerState {
9public:
10 // virtual functions
11 // NOLINTBEGIN
12 virtual void stop() /*override*/;
13
14 virtual void tick() /*override*/;
15 // NOLINTEND
16
17public:
18 // virtual function thunks
19 // NOLINTBEGIN
20 MCNAPI void $stop();
21
22 MCNAPI void $tick();
23
24
25 // NOLINTEND
26};
Definition SleepState.h:8
MCAPI void $tick()
MCAPI void $stop()