Skip to content
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
English
English
简体中文
繁體中文
Auto
Light
Dark
Auto
Light
Dark
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Resources
LeviLamina on GitHub
LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
On this page
LeviLamina
User Guides
Developer Guides
API Guides
API Reference
Maintainer Guides
Search
Ctrl
K
Loading...
Searching...
No Matches
EntityWaypointVisibilityRules.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
Actor
;
8
// clang-format on
9
10
class
EntityWaypointVisibilityRules
{
11
public
:
12
// EntityWaypointVisibilityRules inner types define
13
enum class
Flag : uchar {
14
Sneaking = 1,
15
Invisible = 2,
16
Dead = 4,
17
};
18
19
public
:
20
// member variables
21
// NOLINTBEGIN
22
::ll::TypedStorage<1, 1, uchar> mFlags;
23
// NOLINTEND
24
25
public
:
26
// member functions
27
// NOLINTBEGIN
28
MCNAPI
bool
operator()
(
::Actor
const
& actor)
const
;
29
// NOLINTEND
30
};
Actor
Definition
Actor.h:116
EntityWaypointVisibilityRules
Definition
EntityWaypointVisibilityRules.h:10
EntityWaypointVisibilityRules::operator()
MCAPI bool operator()(::Actor const &actor) const
src
mc
world
EntityWaypointVisibilityRules.h
Generated on
for LeviLamina by
1.16.1