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HappyGhast.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/animal/Animal.h"
8
9// auto generated forward declare list
10// clang-format off
12class EntityContext;
15// clang-format on
16
17class HappyGhast : public ::Animal {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, uint64> mRidingLoop;
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 HappyGhast();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ~HappyGhast() /*override*/ = default;
32
33 virtual void reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params) /*override*/;
34
35 virtual void reloadHardcodedClient(::ActorInitializationMethod method) /*override*/;
36
37 virtual void normalTick() /*override*/;
38
39 virtual float getShadowRadius() const /*override*/;
40
41 virtual void aiStep() /*override*/;
42 // NOLINTEND
43
44public:
45 // member functions
46 // NOLINTBEGIN
47 MCNAPI HappyGhast(
48 ::ActorDefinitionGroup* definitions,
49 ::ActorDefinitionIdentifier const& definitionName,
50 ::EntityContext& entityContext
51 );
52 // NOLINTEND
53
54public:
55 // constructor thunks
56 // NOLINTBEGIN
57 MCNAPI void* $ctor(
58 ::ActorDefinitionGroup* definitions,
59 ::ActorDefinitionIdentifier const& definitionName,
60 ::EntityContext& entityContext
61 );
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCNAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const& params);
68
69 MCNAPI void $reloadHardcodedClient(::ActorInitializationMethod method);
70
71 MCNAPI void $normalTick();
72
73 MCNAPI float $getShadowRadius() const;
74
75 MCNAPI void $aiStep();
76
77
78 // NOLINTEND
79};
Definition ActorDefinitionGroup.h:26
Definition Animal.h:16
Definition EntityContext.h:15
MCAPI void $normalTick()
MCAPI float $getShadowRadius() const
MCAPI void $aiStep()
MCAPI HappyGhast(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
MCAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const &params)
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
MCAPI void $reloadHardcodedClient(::ActorInitializationMethod method)
Definition ActorDefinitionIdentifier.h:15
Definition VariantParameterList.h:17