10struct SpawnOnDeathComponent {
14 ::ll::TypedStorage<8, 176, ::ActorDefinitionIdentifier> mEntityDefinition;
15 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilterGroup;
16 ::ll::TypedStorage<8, 32, ::std::string> mSpawnMethod;
17 ::ll::TypedStorage<4, 8, ::SharedTypes::IntRange> mAdditionalSpawnRange;
18 ::ll::TypedStorage<4, 4, int> mAmount;
19 ::ll::TypedStorage<1, 1, bool> mInheritName;
24 SpawnOnDeathComponent& operator=(SpawnOnDeathComponent
const&);
25 SpawnOnDeathComponent();
32 MCNAPI ::SpawnOnDeathComponent&
operator=(::SpawnOnDeathComponent&&);
40 MCNAPI
void*
$ctor(::SpawnOnDeathComponent
const&);