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ScriptTameableComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ECSScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
13namespace Scripting { struct ClassBinding; }
14// clang-format on
15
16namespace ScriptModuleMinecraft {
17
19: public ::ScriptModuleMinecraft::ECSScriptActorComponent<::TameableComponent, ::TameableDefinition> {
20public:
21 // member functions
22 // NOLINTBEGIN
23 MCNAPI ::Scripting::Result_deprecated<bool> isTamed() const;
24
25 MCNAPI ::Scripting::Result_deprecated<bool> tame_010() const;
26 // NOLINTEND
27
28public:
29 // static functions
30 // NOLINTBEGIN
31 MCNAPI static ::Scripting::ClassBinding bind();
32 // NOLINTEND
33
34public:
35 // static variables
36 // NOLINTBEGIN
37 MCNAPI static char const*& ComponentId();
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
46
47} // namespace ScriptModuleMinecraft
Definition ECSScriptActorComponent.h:8
Definition ScriptTameableComponent.h:19
MCAPI ::Scripting::Result_deprecated< bool > isTamed() const
MCAPI ::Scripting::Result_deprecated< bool > tame_010() const
static MCAPI ::Scripting::ClassBinding bind()
static MCAPI char const *& ComponentId()
Definition TameableComponent.h:16
Definition TameableDefinition.h:15
Definition ClassBinding.h:10