static MCAPI void tryHandleChangeDimensionRequestLevel(::ViewT< ::StrictEntityContext, ::Include<::PlayerComponent >, ::PlayerChangeDimensionRequestComponent, ::ActorOwnerComponent > const &requests, ::EntityModifier<::PlayerChangeDimensionRequestComponent > const &modifier, ::std::function< bool(::Player &, ::ChangeDimensionRequest &)> const &callback, ::std::function< bool(::Player &)> const &isSuspended)
static MCAPI void requestPlayerChangeDimension(::StrictEntityContext const &player, ::ChangeDimensionRequest &&request, ::ViewT<::StrictEntityContext, ::DimensionStateComponent, ::StateVectorComponent > const &playerData, ::EntityModifier<::PlayerChangeDimensionRequestComponent > const &modifier)
Definition StrictEntityContext.h:8