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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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WeakObjectHandle.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
namespace
Scripting {
struct
ObjectHandle
; }
8
// clang-format on
9
10
namespace
Scripting {
11
12
class
WeakObjectHandle {
13
public
:
14
// member variables
15
// NOLINTBEGIN
16
::ll::UntypedStorage<8, 16>
mUnk7db6bc;
17
::ll::UntypedStorage<8, 16>
mUnkb898e0;
18
// NOLINTEND
19
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public
:
21
// prevent constructor by default
22
WeakObjectHandle& operator=(WeakObjectHandle
const
&);
23
WeakObjectHandle(WeakObjectHandle
const
&);
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WeakObjectHandle();
25
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public
:
27
// member functions
28
// NOLINTBEGIN
29
MCNAPI
bool
valid
()
const
;
30
// NOLINTEND
31
};
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}
// namespace Scripting
Scripting::WeakObjectHandle::valid
MCAPI bool valid() const
Scripting::ObjectHandle
Definition
ObjectHandle.h:7
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
script_core
lifetime_registry
scripting
WeakObjectHandle.h
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