Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
RespawnAnchorBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/BlockType.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockPos;
12class BlockSource;
13class ItemStack;
14class Player;
16struct Brightness;
17namespace BlockEvents { class BlockPlaceEvent; }
18namespace BlockEvents { class BlockPlayerInteractEvent; }
19// clang-format on
20
21class RespawnAnchorBlock : public ::BlockType {
22public:
23 // virtual functions
24 // NOLINTBEGIN
25 virtual int getVariant(::Block const& block) const /*override*/;
26
27 virtual void animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const /*override*/;
28
29 virtual bool isInteractiveBlock() const /*override*/;
30
31 virtual ::Brightness getLightEmission(::Block const& block) const /*override*/;
32
33 virtual bool canSpawnAt(::BlockSource const& region, ::BlockPos const& pos) const /*override*/;
34
35 virtual void notifySpawnedAt(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
36
37 virtual bool hasComparatorSignal() const /*override*/;
38
39 virtual int getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const
40 /*override*/;
41 // NOLINTEND
42
43public:
44 // member functions
45 // NOLINTBEGIN
46 MCNAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
47
48 MCAPI void use(::BlockEvents::BlockPlayerInteractEvent& eventData) const;
49 // NOLINTEND
50
51public:
52 // static functions
53 // NOLINTBEGIN
54 MCNAPI static void _bumpCharge(::BlockSource& region, ::BlockPos const& pos, ::Player* source, short const delta);
55
56 MCNAPI static bool
57 addItem(::ItemStack const& item, ::BlockSource& region, ::Block const& block, ::BlockPos const& pos);
58 // NOLINTEND
59
60public:
61 // virtual function thunks
62 // NOLINTBEGIN
63 MCNAPI int $getVariant(::Block const& block) const;
64
65 MCNAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const& tickData) const;
66
67 MCNAPI bool $isInteractiveBlock() const;
68
69 MCNAPI ::Brightness $getLightEmission(::Block const& block) const;
70
71 MCNAPI bool $canSpawnAt(::BlockSource const& region, ::BlockPos const& pos) const;
72
73 MCNAPI void $notifySpawnedAt(::BlockSource& region, ::BlockPos const& pos) const;
74
75 MCNAPI bool $hasComparatorSignal() const;
76
77 MCNAPI int
78 $getComparatorSignal(::BlockSource& region, ::BlockPos const& pos, ::Block const& block, uchar dir) const;
79
80
81 // NOLINTEND
82
83public:
84 // vftables
85 // NOLINTBEGIN
86 MCNAPI static void** $vftable();
87 // NOLINTEND
88};
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:18
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition ItemStack.h:26
Definition Player.h:131
Definition RespawnAnchorBlock.h:21
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
static MCAPI bool addItem(::ItemStack const &item, ::BlockSource &region, ::Block const &block, ::BlockPos const &pos)
static MCAPI void ** $vftable()
MCAPI int $getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
static MCAPI void _bumpCharge(::BlockSource &region, ::BlockPos const &pos, ::Player *source, short const delta)
MCAPI bool $isInteractiveBlock() const
MCAPI bool $canSpawnAt(::BlockSource const &region, ::BlockPos const &pos) const
MCAPI bool $hasComparatorSignal() const
MCAPI::Brightness $getLightEmission(::Block const &block) const
MCAPI void $notifySpawnedAt(::BlockSource &region, ::BlockPos const &pos) const
MCAPI int $getVariant(::Block const &block) const
Definition BlockAnimateTickData.h:14
Definition Brightness.h:8