11struct SpawnActorParameters {
15 ::ll::TypedStorage<4, 4, int> mSpawnTimeMin;
16 ::ll::TypedStorage<4, 4, int> mSpawnTimeMax;
17 ::ll::TypedStorage<4, 4, ::SharedTypes::Legacy::LevelSoundEvent> mSpawnSound;
18 ::ll::TypedStorage<8, 16, ::ItemDescriptor> mItemDescriptor;
19 ::ll::TypedStorage<8, 32, ::std::string> mEntityDefinition;
20 ::ll::TypedStorage<8, 32, ::std::string> mSpawnMethod;
21 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnItemSpawnEvent;
22 ::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilters;
23 ::ll::TypedStorage<1, 1, bool> mSingleUse;
24 ::ll::TypedStorage<1, 1, bool> mShouldLeash;
25 ::ll::TypedStorage<4, 4, int> mNumToSpawn;
30 SpawnActorParameters& operator=(SpawnActorParameters
const&);
31 SpawnActorParameters();
58 MCNAPI
void*
$ctor(::SpawnActorParameters&&);
60 MCNAPI
void*
$ctor(::SpawnActorParameters
const&);