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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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BlockPlacementFilterComponent.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
BlockPos
;
8
class
BlockSource
;
9
struct
BlockPlacementCondition
;
10
// clang-format on
11
12
struct
BlockPlacementFilterComponent
{
13
public
:
14
// member variables
15
// NOLINTBEGIN
16
::ll::TypedStorage<8, 24, ::std::vector<::BlockPlacementCondition>> conditions;
17
// NOLINTEND
18
19
public
:
20
// member functions
21
// NOLINTBEGIN
22
MCNAPI
bool
mayPlace
(
::BlockSource
& region,
::BlockPos
const
& pos)
const
;
23
24
MCNAPI
bool
mayPlace
(
::BlockSource
& region,
::BlockPos
const
& pos, uchar face)
const
;
25
// NOLINTEND
26
};
BlockPos
Definition
BlockPos.h:14
BlockSource
Definition
BlockSource.h:72
BlockPlacementCondition
Definition
BlockPlacementCondition.h:9
BlockPlacementFilterComponent
Definition
BlockPlacementFilterComponent.h:12
BlockPlacementFilterComponent::mayPlace
MCAPI bool mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const
BlockPlacementFilterComponent::mayPlace
MCAPI bool mayPlace(::BlockSource ®ion, ::BlockPos const &pos, uchar face) const
src
mc
world
level
block
components
BlockPlacementFilterComponent.h
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