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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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Armadillo.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7
#include "mc/world/actor/animal/Animal.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
ActorDefinitionGroup
;
12
class
EntityContext
;
13
class
Mob
;
14
struct
ActorDefinitionIdentifier
;
15
// clang-format on
16
17
class
Armadillo :
public
::Animal
{
18
public
:
19
// prevent constructor by default
20
Armadillo();
21
22
public
:
23
// virtual functions
24
// NOLINTBEGIN
25
virtual
float
getShadowRadius()
const
/*override*/
;
26
// NOLINTEND
27
28
public
:
29
// member functions
30
// NOLINTBEGIN
31
MCNAPI
Armadillo
(
32
::ActorDefinitionGroup
* definitions,
33
::ActorDefinitionIdentifier
const
& definitionName,
34
::EntityContext
& entityContext
35
);
36
// NOLINTEND
37
38
public
:
39
// static functions
40
// NOLINTBEGIN
41
MCNAPI static ::std::optional<::SharedTypes::Legacy::LevelSoundEvent>
getCustomHurtSound
(::Mob
const
& mob);
42
// NOLINTEND
43
44
public
:
45
// constructor thunks
46
// NOLINTBEGIN
47
MCNAPI
void
*
$ctor
(
48
::ActorDefinitionGroup
* definitions,
49
::ActorDefinitionIdentifier
const
& definitionName,
50
::EntityContext
& entityContext
51
);
52
// NOLINTEND
53
54
public
:
55
// virtual function thunks
56
// NOLINTBEGIN
57
MCNAPI
float
$getShadowRadius
()
const
;
58
59
60
// NOLINTEND
61
62
public
:
63
// vftables
64
// NOLINTBEGIN
65
MCNAPI
static
void
**
$vftable
();
66
// NOLINTEND
67
};
ActorDefinitionGroup
Definition
ActorDefinitionGroup.h:26
Animal
Definition
Animal.h:16
Armadillo::$vftable
static MCAPI void ** $vftable()
Armadillo::$ctor
MCAPI void * $ctor(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Armadillo::Armadillo
MCAPI Armadillo(::ActorDefinitionGroup *definitions, ::ActorDefinitionIdentifier const &definitionName, ::EntityContext &entityContext)
Armadillo::$getShadowRadius
MCAPI float $getShadowRadius() const
Armadillo::getCustomHurtSound
static MCAPI ::std::optional<::SharedTypes::Legacy::LevelSoundEvent > getCustomHurtSound(::Mob const &mob)
EntityContext
Definition
EntityContext.h:15
Mob
Definition
Mob.h:58
ActorDefinitionIdentifier
Definition
ActorDefinitionIdentifier.h:15
src
mc
world
actor
animal
Armadillo.h
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for LeviLamina by
1.16.1