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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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IVehicleStateProvider.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
struct
RideableComponentData
;
8
struct
StrictActorIDEntityContextPair
;
9
namespace
RideableComponentHelpers {
class
IRideableActor
; }
10
// clang-format on
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namespace
RideableComponentHelpers {
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class
IVehicleStateProvider
{
15
public
:
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// virtual functions
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// NOLINTBEGIN
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virtual
~IVehicleStateProvider
() =
default
;
19
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virtual
bool
canAddPassenger(
21
::std::vector<::StrictActorIDEntityContextPair>
const
& vehiclePassengers,
22
::RideableComponentData
const
& vehicleData,
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::RideableComponentHelpers::IRideableActor
const
& vehicleActor,
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::RideableComponentHelpers::IRideableActor
const
& passengerActor
25
)
const
= 0;
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// NOLINTEND
27
};
28
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}
// namespace RideableComponentHelpers
RideableComponentHelpers::IRideableActor
Definition
IRideableActor.h:15
RideableComponentHelpers::IVehicleStateProvider
Definition
IVehicleStateProvider.h:14
RideableComponentData
Definition
RideableComponentData.h:15
StrictActorIDEntityContextPair
Definition
StrictActorIDEntityContextPair.h:9
src
mc
entity
components_json_legacy
rideable_component_helpers
IVehicleStateProvider.h
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1.16.1