3#include "mc/_HeaderOutputPredefine.h"
12namespace ScriptModuleMinecraft {
14struct ScriptPlayerLeaveAfterEvent {
22 ::ll::TypedStorage<8, 32, ::std::string> mPlayerName;
23 ::ll::TypedStorage<8, 32, ::std::string> mPlayerId;
28 ScriptPlayerLeaveAfterEvent& operator=(ScriptPlayerLeaveAfterEvent
const&);
29 ScriptPlayerLeaveAfterEvent();
37 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData>
const& eventData,
41 MCNAPI ::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent&
48 MCNAPI static ::Scripting::ClassBinding
bind();
50 MCNAPI static ::Scripting::ClassBinding
bindV010();
59 ::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData>
const& eventData,
Definition WeakLifetimeScope.h:12
Definition ScriptPlayerLeaveAfterEvent.h:14
MCAPI ScriptPlayerLeaveAfterEvent(::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData > const &eventData, ::Scripting::WeakLifetimeScope const &)
MCAPI::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent & operator=(::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent &&)
MCAPI void * $ctor(::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent const &)
static MCAPI ::Scripting::ClassBinding bindV010()
MCAPI void * $ctor(::std::shared_ptr<::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEventIntermediateData > const &eventData, ::Scripting::WeakLifetimeScope const &)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI ScriptPlayerLeaveAfterEvent(::ScriptModuleMinecraft::ScriptPlayerLeaveAfterEvent const &)
Definition ClassBinding.h:10