3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/target/TargetGoal.h"
15class VexCopyOwnerTargetGoal :
public ::TargetGoal {
18 VexCopyOwnerTargetGoal();
23 virtual bool canUse() ;
25 virtual void appendDebugInfo(::std::string& str)
const ;
27 virtual void start() ;
37 ::std::vector<::MobDescriptor>
const& targetTypes
45 $ctor(
::Mob& mob, ::std::string name,
::GoalId const& goalId, ::std::vector<::MobDescriptor>
const& targetTypes);
MCAPI void * $ctor(::Mob &mob, ::std::string name, ::GoalId const &goalId, ::std::vector<::MobDescriptor > const &targetTypes)
MCAPI VexCopyOwnerTargetGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId, ::std::vector<::MobDescriptor > const &targetTypes)
MCAPI void $appendDebugInfo(::std::string &str) const
static MCAPI void ** $vftable()
Definition MobDescriptor.h:8