3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/chunk/RuleSet.h"
7#include "mc/world/level/levelgen/v2/processors/StructureProcessor.h"
8#include "mc/world/level/levelgen/v2/processors/StructureProcessorType.h"
14namespace Util {
class XXHash; }
19namespace br::worldgen::processors {
25 ::ll::TypedStorage<8, 24, ::std::vector<::br::worldgen::processors::RuleSet>> mRules;
31 virtual ::std::optional<::br::worldgen::StructureBlockInfo> process(
40 virtual ::br::worldgen::StructureProcessorType type()
const ;
48 MCNAPI ::std::optional<::br::worldgen::StructureBlockInfo>
$process(
57 MCNAPI ::br::worldgen::StructureProcessorType
$type()
const;
Definition IBlockSource.h:39
static MCAPI void ** $vftable()
MCAPI::br::worldgen::StructureProcessorType $type() const
MCAPI void $appendMetadataKey(::Util::XXHash &hash) const
MCAPI ::std::optional<::br::worldgen::StructureBlockInfo > $process(::IBlockSource ®ion, ::BlockPos, ::BlockPos structurePos, ::br::worldgen::StructureBlockInfo const &originalBlockInfo, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const
Definition StructureBlockInfo.h:16
Definition StructurePlaceSettings.h:18
Definition StructureProcessor.h:23
static MCAPI ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor > > Rule(::std::vector<::br::worldgen::processors::RuleSet > rules)