3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/LogBlockMapColors.h"
7#include "mc/world/level/block/RotatedPillarBlock.h"
16namespace mce {
class Color; }
23 ::ll::TypedStorage<8, 8, ::BlockType const*> mStrippedBlockType;
24 ::ll::TypedStorage<4, 36, ::std::optional<::LogBlockMapColors>> mMapColors;
Definition BlockPlayerInteractEvent.h:18
Definition BlockSource.h:72
Definition BlockType.h:79
static MCAPI void ** $vftable()
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI::mce::Color $getMapColor(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const
Definition RotatedPillarBlock.h:18