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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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GetSpawnPointCommand.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/server/commands/Command.h"
7
#include "mc/server/commands/CommandSelector.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
class
CommandOrigin
;
12
class
CommandOutput
;
13
class
Player
;
14
// clang-format on
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class
GetSpawnPointCommand
:
public
::Command
{
17
public
:
18
// member variables
19
// NOLINTBEGIN
20
::ll::TypedStorage<8, 200, ::CommandSelector<::Player>> mTargets;
21
// NOLINTEND
22
23
public
:
24
// virtual functions
25
// NOLINTBEGIN
26
virtual
void
execute(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
/*override*/
;
27
// NOLINTEND
28
29
public
:
30
// virtual function thunks
31
// NOLINTBEGIN
32
MCNAPI
void
$execute
(
::CommandOrigin
const
& origin,
::CommandOutput
& output)
const
;
33
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35
// NOLINTEND
36
};
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:20
Command
Definition
Command.h:17
GetSpawnPointCommand
Definition
GetSpawnPointCommand.h:16
GetSpawnPointCommand::$execute
MCAPI void $execute(::CommandOrigin const &origin, ::CommandOutput &output) const
Player
Definition
Player.h:131
src
mc
server
commands
edu
GetSpawnPointCommand.h
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