3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/WallBlock.h"
27 virtual ::std::string buildDescriptionId(
::Block const&)
const ;
29 virtual ::AABB
const& getVisualShape(
::Block const&,
::AABB& bufferAABB)
const ;
35 virtual int getVariant(
::Block const& block)
const ;
41 virtual bool requiresLegacyRedstoneSetup()
const ;
57 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BlockPlaceEvent.h:16
Definition BlockSource.h:72
MCAPI::AABB const & $getVisualShape(::Block const &, ::AABB &bufferAABB) const
MCAPI int $getVariant(::Block const &block) const
MCAPI void $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void $setupRedstoneComponent(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
static MCAPI void ** $vftable()
MCAPI void $animateTickBedrockLegacy(::BlockAnimateTickData const &tickData) const
MCAPI::AABB const & $getVisualShapeInWorld(::Block const &block, ::IConstBlockSource const &, ::BlockPos const &, ::AABB &bufferAABB) const
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI bool $requiresLegacyRedstoneSetup() const
MCAPI BorderBlock(::std::string const &nameId, int id)
MCAPI::std::string $buildDescriptionId(::Block const &) const
Definition IConstBlockSource.h:25
Definition WallBlock.h:29
Definition BlockAnimateTickData.h:14