3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/structure/StructureStart.h"
20 ::ll::TypedStorage<1, 1, bool> isCreated;
28 virtual ::std::string_view getStructureName()
const ;
Definition BlockSource.h:72
Definition BoundingBox.h:13
Definition Dimension.h:86
Definition OceanMonumentStart.h:16
MCAPI void createMonument(::Dimension &dim, ::Random &random, int x, int z)
MCAPI::std::string_view $getStructureName() const
MCAPI bool $postProcess(::BlockSource ®ion, ::Random &random, ::BoundingBox const &chunkBB)
Definition StructureStart.h:15