3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/Mob.h"
24 virtual float _getWalkTargetValue(
::BlockPos const& pos) ;
Definition ActorDamageSource.h:18
MCAPI bool $isInvulnerableTo(::ActorDamageSource const &source) const
MCAPI float $_getWalkTargetValue(::BlockPos const &pos)
MCAPI void $reloadHardcoded(::ActorInitializationMethod method, ::VariantParameterList const ¶ms)
static MCAPI void ** $vftable()
Definition VariantParameterList.h:17