3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/HandSlot.h"
15namespace mce {
class Color; }
18namespace CopperBlockUtil {
22MCNAPI
void emitScrapeParticlesAroundPosition(::BlockSource& region, ::Vec3
const& pos);
24MCNAPI
void emitWaxParticlesAroundPosition(::BlockSource& region, ::Vec3
const& pos, ::mce::Color
const& color);
27MCNAPI
bool tryDecrementAge(::BlockSource& region, ::BlockPos
const& pos, ::CopperBehavior
const& behavior);
29MCNAPI
bool tryIncrementAge(
30 ::BlockSource& region,
31 ::BlockPos
const& pos,
34 ::CopperBehavior
const& behavior
37MCNAPI
bool tryLightningHitBlock(::BlockSource& region, ::BlockPos
const& pos, ::CopperBehavior
const& behavior);
39MCNAPI
bool tryUseBlock(
41 ::BlockPos
const& pos,
44 ::CopperBehavior
const& behavior
Definition BlockSource.h:72
Definition CopperBehavior.h:14