3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/levelgen/v2/processors/StructureProcessor.h"
7#include "mc/world/level/levelgen/v2/processors/StructureProcessorType.h"
13namespace Util {
class XXHash; }
18namespace br::worldgen::processors {
24 virtual ::std::optional<::br::worldgen::StructureBlockInfo> process(
33 virtual ::br::worldgen::StructureProcessorType type()
const ;
41 MCNAPI static ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor>>
const&
INSTANCE();
47 MCNAPI ::std::optional<::br::worldgen::StructureBlockInfo>
$process(
56 MCNAPI ::br::worldgen::StructureProcessorType
$type()
const;
Definition IBlockSource.h:39
Definition JigsawReplacement.h:20
MCAPI::br::worldgen::StructureProcessorType $type() const
MCAPI ::std::optional<::br::worldgen::StructureBlockInfo > $process(::IBlockSource &, ::BlockPos targetPosition, ::BlockPos, ::br::worldgen::StructureBlockInfo const &, ::br::worldgen::StructureBlockInfo &&processedBlockInfo, ::br::worldgen::StructurePlaceSettings const &) const
static MCAPI ::gsl::not_null<::std::shared_ptr<::br::worldgen::StructureProcessor > > const & INSTANCE()
MCAPI void $appendMetadataKey(::Util::XXHash &hash) const
Definition StructureBlockInfo.h:16
Definition StructurePlaceSettings.h:18
Definition StructureProcessor.h:23