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RecipeBookSearchStringQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9
10// auto generated forward declare list
11// clang-format off
12namespace GameplayUI { struct GameplayUIContext; }
13// clang-format on
14
15namespace OreUI {
16
17class RecipeBookSearchStringQuery : public ::OreUI::QueryBase<::OreUI::RecipeBookSearchStringQuery> {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 200, ::OreUI::Property<::std::string, ::std::string>> mSearchString;
22 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
23 // NOLINTEND
24
25public:
26 // virtual functions
27 // NOLINTBEGIN
28 virtual void update(double) /*override*/;
29 // NOLINTEND
30
31public:
32 // static variables
33 // NOLINTBEGIN
34 MCNAPI static ::std::add_lvalue_reference_t<char const[43]> NAME();
35 // NOLINTEND
36
37public:
38 // virtual function thunks
39 // NOLINTBEGIN
40 MCNAPI void $update(double);
41 // NOLINTEND
42};
43
44} // namespace OreUI
Definition RecipeBookSearchStringQuery.h:7
static MCAPI ::std::add_lvalue_reference_t< char const[43]> NAME()
Definition GameplayUIContext.h:7