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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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AttributeInstanceHandle.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
AttributeInstanceConstRef
;
8
class
BaseAttributeMap
;
9
// clang-format on
10
11
class
AttributeInstanceHandle
{
12
public
:
13
// member variables
14
// NOLINTBEGIN
15
::ll::TypedStorage<4, 4, uint> mAttributeID;
16
// NOLINTEND
17
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public
:
19
// member functions
20
// NOLINTBEGIN
21
MCNAPI ::AttributeInstanceConstRef
getInstance
(
::BaseAttributeMap
const
& map)
const
;
22
// NOLINTEND
23
};
AttributeInstanceConstRef
Definition
AttributeInstanceConstRef.h:13
AttributeInstanceHandle
Definition
AttributeInstanceHandle.h:11
AttributeInstanceHandle::getInstance
MCAPI::AttributeInstanceConstRef getInstance(::BaseAttributeMap const &map) const
BaseAttributeMap
Definition
BaseAttributeMap.h:21
src
mc
world
attribute
AttributeInstanceHandle.h
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for LeviLamina by
1.16.1