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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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GetCollisionShapeInterface.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ActorType.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
AABB
;
11
// clang-format on
12
13
class
GetCollisionShapeInterface
{
14
public
:
15
// virtual functions
16
// NOLINTBEGIN
17
virtual
~GetCollisionShapeInterface
() =
default
;
18
19
virtual
float
getFeetAttachPosY()
const
= 0;
20
21
virtual
bool
canDescendThroughBlock()
const
= 0;
22
23
virtual
float
getFallDistance()
const
= 0;
24
25
virtual ::ActorType getEntityTypeId()
const
= 0;
26
27
virtual
bool
isWearingLeatherBoots()
const
= 0;
28
29
virtual
bool
canStandOnPowderSnow()
const
= 0;
30
31
virtual ::AABB
const
& getAABB()
const
= 0;
32
33
virtual
bool
isWorldBuilder()
const
= 0;
34
35
virtual
bool
isRiding()
const
= 0;
36
37
virtual
bool
hasPassenger()
const
= 0;
38
// NOLINTEND
39
};
AABB
Definition
AABB.h:18
GetCollisionShapeInterface
Definition
GetCollisionShapeInterface.h:13
src
mc
world
level
block
GetCollisionShapeInterface.h
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for LeviLamina by
1.16.1