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SeaPickleBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockSupportType.h"
9#include "mc/world/level/block/FoliageBlock.h"
10
11// auto generated forward declare list
12// clang-format off
13class AABB;
14class Actor;
15class Block;
16class BlockPos;
17class BlockSource;
20struct Brightness;
21namespace BlockEvents { class BlockPlaceEvent; }
22namespace BlockEvents { class BlockQueuedTickEvent; }
23namespace BlockEvents { class BlockRandomTickEvent; }
24// clang-format on
25
26class SeaPickleBlock : public ::FoliageBlock {
27public:
28 // prevent constructor by default
29 SeaPickleBlock();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
35 /*override*/;
36
37 virtual void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const /*override*/;
38
39 virtual ::std::string buildDescriptionId(::Block const&) const /*override*/;
40
41 virtual ::AABB getCollisionShape(
42 ::Block const&,
44 ::BlockPos const&,
46 ) const /*override*/;
47
48 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
49
50 virtual bool
51 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
52 /*override*/;
53
54 virtual bool mayConsumeFertilizer(::BlockSource& region) const /*override*/;
55
56 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
57 /*override*/;
58
59 virtual ::Brightness getLightEmission(::Block const& block) const /*override*/;
60
61 virtual bool canProvideSupport(::Block const&, uchar, ::BlockSupportType) const /*override*/;
62
63 virtual bool mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
64
65 virtual void checkAlive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
66 // NOLINTEND
67
68public:
69 // member functions
70 // NOLINTBEGIN
71 MCNAPI SeaPickleBlock(::std::string const& nameId, int id);
72
73 MCNAPI void _randomTick(::BlockSource& region, ::BlockPos const& pos) const;
74
75 MCNAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
76
77 MCNAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
78 // NOLINTEND
79
80public:
81 // constructor thunks
82 // NOLINTBEGIN
83 MCNAPI void* $ctor(::std::string const& nameId, int id);
84 // NOLINTEND
85
86public:
87 // virtual function thunks
88 // NOLINTBEGIN
89 MCNAPI void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
90
91 MCNAPI void $tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
92
93 MCNAPI ::std::string $buildDescriptionId(::Block const&) const;
94
95 MCNAPI ::AABB $getCollisionShape(
96 ::Block const&,
98 ::BlockPos const&,
100 ) const;
101
102 MCNAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
103
104 MCNAPI bool
105 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
106
107 MCNAPI bool $mayConsumeFertilizer(::BlockSource& region) const;
108
109 MCNAPI bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
110
111 MCNAPI ::Brightness $getLightEmission(::Block const& block) const;
112
113 MCNAPI bool $canProvideSupport(::Block const&, uchar, ::BlockSupportType) const;
114
115 MCNAPI bool $mayPlaceOn(::BlockSource& region, ::BlockPos const& pos) const;
116
117 MCNAPI void $checkAlive(::BlockSource& region, ::BlockPos const& pos) const;
118
119
120 // NOLINTEND
121
122public:
123 // vftables
124 // NOLINTBEGIN
125 MCNAPI static void** $vftable();
126 // NOLINTEND
127};
Definition AABB.h:18
Definition Actor.h:116
Definition BlockPlaceEvent.h:16
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
MCAPI void $tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI bool $canBeFertilized(::BlockSource &region, ::BlockPos const &pos, ::Block const &aboveBlock) const
static MCAPI void ** $vftable()
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI bool $canSurvive(::BlockSource &region, ::BlockPos const &pos) const
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI bool $onFertilized(::BlockSource &region, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI void _randomTick(::BlockSource &region, ::BlockPos const &pos) const
MCAPI bool $mayPlaceOn(::BlockSource &region, ::BlockPos const &pos) const
MCAPI::Brightness $getLightEmission(::Block const &block) const
MCAPI bool $mayConsumeFertilizer(::BlockSource &region) const
MCAPI void $checkAlive(::BlockSource &region, ::BlockPos const &pos) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
MCAPI::std::string $buildDescriptionId(::Block const &) const
MCAPI bool $canProvideSupport(::Block const &, uchar, ::BlockSupportType) const
MCAPI SeaPickleBlock(::std::string const &nameId, int id)
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI void $neighborChanged(::BlockSource &region, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
Definition optional_ref.h:10
Definition Brightness.h:8