3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/target/TargetGoal.h"
14class HurtByTargetGoal :
public ::TargetGoal {
22 virtual bool canUse() ;
24 virtual void start() ;
26 virtual void appendDebugInfo(::std::string& str)
const ;
28 virtual void alertOther(
::Mob* other,
::Mob* hurtByMob);
static MCAPI void ** $vftable()
MCAPI void $appendDebugInfo(::std::string &str) const
MCAPI HurtByTargetGoal(::Mob &mob, ::std::string name, ::GoalId const &goalId)
MCAPI void $alertOther(::Mob *other, ::Mob *hurtByMob)
MCAPI void * $ctor(::Mob &mob, ::std::string name, ::GoalId const &goalId)