3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/level/block/actor/DispenserBlockActor.h"
22 virtual ::std::string getName()
const ;
24 virtual ::std::unique_ptr<::BlockActorDataPacket> _getUpdatePacket(
::BlockSource& region) ;
40 _tryMoveInItemsAndDepleteStack(::Container& container,
::ItemStack& item,
int stackSizeLimit,
int slot,
int face);
45 _tryMoveInItemsAndDepleteStack(::Container& container,
::ItemStack& item,
int stackSizeLimit,
int slot,
int face);
Definition BlockActorDataPacket.h:19
Definition BlockSource.h:72
Definition CompoundTag.h:18
Definition Container.h:36
Definition DropperBlockActor.h:18
static MCAPI void ** $vftableForIVanillaRenderBlockActorComponent()
MCAPI ::std::unique_ptr<::BlockActorDataPacket > $_getUpdatePacket(::BlockSource ®ion)
static MCAPI void ** $vftableForIVanillaMainBlockActorComponent()
static MCAPI void ** $vftableForBlockActor()
MCAPI void $_onUpdatePacket(::CompoundTag const &data, ::BlockSource ®ion)
MCAPI::std::string $getName() const
static MCAPI void ** $vftableForIVanillaTickBlockActorComponent()
static MCAPI void ** $vftable()
Definition ItemStack.h:26