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TallGrassBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/FoliageBlock.h"
9
10// auto generated forward declare list
11// clang-format off
12class AABB;
13class Actor;
14class Block;
15class BlockActor;
16class BlockPos;
17class BlockSource;
20class ItemInstance;
21// clang-format on
22
23class TallGrassBlock : public ::FoliageBlock {
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 virtual ::ItemInstance asItemInstance(::Block const& block, ::BlockActor const*) const /*override*/;
28
29 virtual ::AABB getCollisionShape(
30 ::Block const&,
32 ::BlockPos const&,
34 ) const /*override*/;
35
36 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
37
38 virtual bool
39 onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const
40 /*override*/;
41
42 virtual bool mayConsumeFertilizer(::BlockSource& region) const /*override*/;
43
44 virtual bool canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const
45 /*override*/;
46
47 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
48 // NOLINTEND
49
50public:
51 // virtual function thunks
52 // NOLINTBEGIN
53 MCNAPI ::ItemInstance $asItemInstance(::Block const& block, ::BlockActor const*) const;
54
55 MCNAPI ::AABB $getCollisionShape(
56 ::Block const&,
58 ::BlockPos const&,
60 ) const;
61
62 MCNAPI bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
63
64 MCNAPI bool
65 $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor* actor, ::FertilizerType fType) const;
66
67 MCNAPI bool $mayConsumeFertilizer(::BlockSource& region) const;
68
69 MCNAPI bool $canBeFertilized(::BlockSource& region, ::BlockPos const& pos, ::Block const& aboveBlock) const;
70
71 MCNAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
72
73
74 // NOLINTEND
75
76public:
77 // vftables
78 // NOLINTBEGIN
79 MCNAPI static void** $vftable();
80 // NOLINTEND
81};
Definition AABB.h:18
Definition Actor.h:116
Definition BlockActor.h:30
Definition BlockPos.h:14
Definition BlockSource.h:72
Definition Block.h:42
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition TallGrassBlock.h:23
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI bool $canSurvive(::BlockSource &region, ::BlockPos const &pos) const
MCAPI bool $mayPlace(::BlockSource &region, ::BlockPos const &pos) const
static MCAPI void ** $vftable()
MCAPI bool $canBeFertilized(::BlockSource &region, ::BlockPos const &pos, ::Block const &aboveBlock) const
MCAPI bool $onFertilized(::BlockSource &region, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
MCAPI bool $mayConsumeFertilizer(::BlockSource &region) const
Definition optional_ref.h:10