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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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Shore.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/newbiome/operation_node_filters/FilterBase.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
Biome
;
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class
BiomeRegistry
;
12
// clang-format on
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namespace
OperationNodeFilters {
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class
Shore :
public
::OperationNodeFilters::FilterBase
<3, 3, ::Biome const*, ::Biome const*> {
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public
:
18
// member variables
19
// NOLINTBEGIN
20
::ll::TypedStorage<8, 8, ::Biome const*> mDefaultShore;
21
::ll::TypedStorage<8, 24, ::std::vector<::Biome const*>> mOceanBiomes;
22
// NOLINTEND
23
24
#ifdef LL_PLAT_S
25
#else
// LL_PLAT_C
26
public
:
27
// prevent constructor by default
28
Shore();
29
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#endif
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public
:
32
// member functions
33
// NOLINTBEGIN
34
#ifdef LL_PLAT_C
35
MCNAPI Shore(
::BiomeRegistry
const
& registry,
::Biome
const
& defaultShore);
36
#endif
37
// NOLINTEND
38
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public
:
40
// constructor thunks
41
// NOLINTBEGIN
42
#ifdef LL_PLAT_C
43
MCNAPI
void
* $ctor(
::BiomeRegistry
const
& registry,
::Biome
const
& defaultShore);
44
#endif
45
// NOLINTEND
46
};
47
48
}
// namespace OperationNodeFilters
BiomeRegistry
Definition
BiomeRegistry.h:37
Biome
Definition
Biome.h:23
OperationNodeFilters::FilterBase
Definition
FilterBase.h:8
src
mc
world
level
newbiome
operation_node_filters
Shore.h
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for LeviLamina by
1.16.1