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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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BeaconBlock.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/block/ActorBlockBase.h"
7
#include "mc/world/level/block/BlockType.h"
8
9
// auto generated forward declare list
10
// clang-format off
11
namespace
BlockEvents {
class
BlockPlayerInteractEvent
; }
12
// clang-format on
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class
BeaconBlock
:
public
::ActorBlock {
15
public
:
16
// member variables
17
// NOLINTBEGIN
18
::ll::TypedStorage<1, 1, bool> mPermanentlyRendered;
19
// NOLINTEND
20
21
public
:
22
// virtual functions
23
// NOLINTBEGIN
24
virtual
~BeaconBlock
()
/*override*/
=
default
;
25
26
virtual
bool
isInteractiveBlock()
const
/*override*/
;
27
// NOLINTEND
28
29
public
:
30
// member functions
31
// NOLINTBEGIN
32
MCNAPI
void
use
(
::BlockEvents::BlockPlayerInteractEvent
& eventData)
const
;
33
// NOLINTEND
34
35
public
:
36
// virtual function thunks
37
// NOLINTBEGIN
38
MCNAPI
bool
$isInteractiveBlock
()
const
;
39
40
41
// NOLINTEND
42
43
public
:
44
// vftables
45
// NOLINTBEGIN
46
MCAPI
static
void
** $vftable();
47
// NOLINTEND
48
};
BeaconBlock
Definition
BeaconBlock.h:14
BeaconBlock::use
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
BeaconBlock::$isInteractiveBlock
MCAPI bool $isInteractiveBlock() const
BlockEvents::BlockPlayerInteractEvent
Definition
BlockPlayerInteractEvent.h:18
src
mc
world
level
block
BeaconBlock.h
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for LeviLamina by
1.16.1