3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/item/FertilizerType.h"
8#include "mc/world/level/block/BlockType.h"
9#include "mc/world/level/block/CaveVinesVariant.h"
29class CaveVinesBlock :
public ::BlockType {
33 ::ll::TypedStorage<1, 1, bool const> mHasBerries;
43 virtual int getVariant(
::Block const& block)
const ;
54 virtual ::AABB getCollisionShape(
82 MCNAPI
CaveVinesBlock(::std::string
const& nameId,
int id, ::CaveVinesVariant variant);
104 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id, ::CaveVinesVariant variant);
Definition BlockActor.h:30
Definition ActorInternalEvent.h:17
Definition BlockPlaceEvent.h:16
Definition BlockPlayerInteractEvent.h:18
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
MCAPI::ItemInstance $asItemInstance(::Block const &, ::BlockActor const *) const
MCAPI bool $hasTag(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block, ::std::string const &tagName) const
MCAPI bool $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI int $getVariant(::Block const &block) const
MCAPI CaveVinesBlock(::std::string const &nameId, int id, ::CaveVinesVariant variant)
static MCAPI bool _pickBerries(::BlockSource ®ion, ::BlockPos const &pos, ::Actor &sourceEntity)
MCAPI void * $ctor(::std::string const &nameId, int id, ::CaveVinesVariant variant)
MCAPI void $onRemove(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void onEvent(::BlockEvents::ActorInternalEvent &event) const
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI void use(::BlockEvents::BlockPlayerInteractEvent &eventData) const
MCAPI bool $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const
MCAPI bool $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI void onPlace(::BlockEvents::BlockPlaceEvent &eventData) const
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI bool $mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI::AABB const & $getOutline(::Block const &, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const
static MCAPI void ** $vftable()
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition ItemInstance.h:15
Definition optional_ref.h:10