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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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CSHA1.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
class
CSHA1 {
6
public
:
7
// CSHA1 inner types define
8
enum class
REPORT_TYPE :
int
{
9
Hex = 0,
10
Digit = 1,
11
HexShort = 2,
12
};
13
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public
:
15
// member variables
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// NOLINTBEGIN
17
::ll::UntypedStorage<4, 20>
mUnk4559ac;
18
::ll::UntypedStorage<4, 8>
mUnk7068c2;
19
::ll::UntypedStorage<4, 4>
mUnkd21733;
20
::ll::UntypedStorage<1, 64>
mUnkb78ee3;
21
::ll::UntypedStorage<1, 20>
mUnk3ec896;
22
::ll::UntypedStorage<4, 12>
mUnk3bbf1b;
23
::ll::UntypedStorage<1, 64>
mUnk1f7c52;
24
::ll::UntypedStorage<8, 8>
mUnkb04bdb;
25
// NOLINTEND
26
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public
:
28
// prevent constructor by default
29
CSHA1& operator=(CSHA1
const
&);
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CSHA1(CSHA1
const
&);
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CSHA1();
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public
:
34
// member functions
35
// NOLINTBEGIN
36
MCNAPI
void
Final
();
37
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#ifdef LL_PLAT_C
39
MCNAPI
bool
ReportHash_a(
char
* tszReport, ::CSHA1::REPORT_TYPE rtReportType)
const
;
40
#endif
41
42
MCNAPI
void
Transform
(uint* pState, uchar
const
* pBuffer);
43
// NOLINTEND
44
};
CSHA1::Final
MCAPI void Final()
CSHA1::Transform
MCAPI void Transform(uint *pState, uchar const *pBuffer)
ll::UntypedStorage
Definition
Alias.h:14
src
mc
deps
raknet
CSHA1.h
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