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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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StorageBuffer.h
1
#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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namespace
texd {
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class
StorageBuffer
{
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public
:
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// StorageBuffer inner types declare
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// clang-format off
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class
Implementation
;
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// clang-format on
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// StorageBuffer inner types define
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class
Implementation
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::std::unique_ptr<uchar[0]>> mData;
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::ll::TypedStorage<8, 8, uint64> mSize;
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// NOLINTEND
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};
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 8, ::std::unique_ptr<::texd::StorageBuffer::Implementation>> mImplementation;
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// NOLINTEND
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public
:
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// member functions
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
~StorageBuffer
();
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#endif
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
void
$dtor();
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#endif
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// NOLINTEND
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};
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}
// namespace texd
texd::StorageBuffer::Implementation
Definition
StorageBuffer.h:15
texd::StorageBuffer
Definition
StorageBuffer.h:7
src
mc
external
render_dragon
texture_decoder
texd
StorageBuffer.h
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