21struct GameEventSensorEntryDefinition
23 ::SharedTypes::v1_26_20::Brain::MemorySensors::GameEventSensorEntryDefinition> {
30 ::std::optional<::SharedTypes::v1_21_130::Brain::MemoryIdentifierDefinition<::SharedTypes::Brain::EntityRef>>>
35 ::std::optional<::SharedTypes::v1_21_130::Brain::MemoryIdentifierDefinition<::WorldBlockPosition>>>
37 ::ll::TypedStorage<8, 232, ::SharedTypes::v1_21_20::FilterGroupData> mSourceEntityFilters;
38 ::ll::TypedStorage<4, 4, uint> mRadius;
39 ::ll::TypedStorage<1, 1, ::SharedTypes::v1_26_20::Brain::MemorySensors::GameEvents::GameEventType> mEventType;
40 ::ll::TypedStorage<8, 72, ::std::optional<::SharedTypes::v1_26_20::Brain::MemorySensors::SensorResponseDefinition>>
46 GameEventSensorEntryDefinition& operator=(GameEventSensorEntryDefinition
const&);
47 GameEventSensorEntryDefinition();
70 MCNAPI static ::std::string_view
const&
TYPE_NAME();
Definition BaseSensorEntryDefinition.h:8
Definition GameEventSensorEntryDefinition.h:23
MCAPI void * $ctor(::SharedTypes::v1_26_20::Brain::MemorySensors::GameEventSensorEntryDefinition const &)
static MCAPI void bindType(::cereal::ReflectionCtx &ctx)
MCAPI bool operator==(::SharedTypes::v1_26_20::Brain::MemorySensors::GameEventSensorEntryDefinition const &) const
MCAPI GameEventSensorEntryDefinition(::SharedTypes::v1_26_20::Brain::MemorySensors::GameEventSensorEntryDefinition const &)
static MCAPI ::std::string_view const & TYPE_NAME()