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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Runs LLSE script plugins on LeviLamina
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Bedrock launcher for Windows and Android
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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ExecuteCommandHelpers.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated forward declare list
6
// clang-format off
7
class
Actor
;
8
class
Command
;
9
class
CommandOrigin
;
10
class
CommandOutput
;
11
// clang-format on
12
13
namespace
ExecuteCommandHelpers {
14
// functions
15
// NOLINTBEGIN
16
MCNAPI
void
17
handleResult(::Command
const
& command, ::std::vector<::Actor const*>
const
& failed, ::CommandOutput& output);
18
19
MCNAPI
void
runCommand(
20
::Command
const
& command,
21
::CommandOrigin
const
& commandOrigin,
22
::Actor
const
* entity,
23
::std::vector<::Actor const*>& failed,
24
::CommandOutput& output
25
);
26
// NOLINTEND
27
28
}
// namespace ExecuteCommandHelpers
Actor
Definition
Actor.h:116
CommandOrigin
Definition
CommandOrigin.h:32
CommandOutput
Definition
CommandOutput.h:20
Command
Definition
Command.h:17
src
mc
server
commands
ExecuteCommandHelpers.h
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