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NpcDialogueStorage.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
9// clang-format on
10
12public:
13 // member variables
14 // NOLINTBEGIN
15 ::ll::TypedStorage<8, 64, ::std::unordered_map<::std::string, ::NpcDialogueScene>> mScenes;
16 // NOLINTEND
17
18public:
19 // member functions
20 // NOLINTBEGIN
21 MCNAPI ::NpcDialogueScene const* getScene(::std::string const& sceneName) const;
22
23 MCNAPI void init(::ResourcePackManager& resourcePackManager);
24 // NOLINTEND
25};
Definition NpcDialogueStorage.h:11
MCAPI void init(::ResourcePackManager &resourcePackManager)
MCAPI::NpcDialogueScene const * getScene(::std::string const &sceneName) const
Definition ResourcePackManager.h:29
Definition NpcDialogueScene.h:8