3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/FallingBlock.h"
17namespace mce {
class Color; }
30 virtual ::mce::Color getDustColor(
::Block const& block)
const ;
32 virtual ::std::string getDustParticleName(
::Block const& block)
const ;
38 virtual bool mayConsumeFertilizer(
::BlockSource& region)
const ;
43 virtual bool canBeOriginalSurface(
bool)
const ;
49 MCNAPI
SandBlock(::std::string
const& nameId,
int id);
55 MCNAPI
void*
$ctor(::std::string
const& nameId,
int id);
Definition BlockActor.h:30
Definition BlockSource.h:72
Definition FallingBlock.h:19
Definition ItemInstance.h:15
MCAPI::std::string $getDustParticleName(::Block const &block) const
MCAPI::mce::Color $getDustColor(::Block const &block) const
MCAPI void * $ctor(::std::string const &nameId, int id)
MCAPI bool $onFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Actor *actor, ::FertilizerType fType) const
MCAPI bool $mayConsumeFertilizer(::BlockSource ®ion) const
MCAPI::ItemInstance $asItemInstance(::Block const &block, ::BlockActor const *) const
MCAPI SandBlock(::std::string const &nameId, int id)
MCAPI bool $canBeOriginalSurface(bool) const
static MCAPI void ** $vftable()
MCAPI bool $canBeFertilized(::BlockSource ®ion, ::BlockPos const &pos, ::Block const &aboveBlock) const