3#include "mc/_HeaderOutputPredefine.h"
14namespace KnockbackUtility {
17MCNAPI ::Vec2 getExtraKnockbackDirection(::Vec2
const& currentDirection, ::Actor
const* source, ::Actor
const& target);
19MCNAPI ::std::pair<::Vec2, ::KnockbackParameters> getKnockbackDirectionAndParameters(
21 ::Actor
const& attacker,
22 ::Actor
const& target,
23 ::Vec3
const& attackerAimDirection
26MCNAPI
float getScaledKnockbackForce(::Actor
const& actor,
float knockbackPower);
28MCNAPI
bool shouldReceiveKnockback(::Mob
const& mob);
Definition KnockbackParameters.h:5