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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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LevelChunkTickingSystem.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/deps/ecs/systems/ITickingSystem.h"
7
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// auto generated forward declare list
9
// clang-format off
10
class
EntityRegistry
;
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class
LevelChunk
;
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// clang-format on
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class
LevelChunkTickingSystem
:
public
::ITickingSystem
{
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public
:
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// LevelChunkTickingSystem inner types define
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using
LevelChunks = ::std::vector<::std::shared_ptr<::LevelChunk>>;
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::LevelChunk>>> mScratchLevelChunksToTick;
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::ll::TypedStorage<8, 24, ::std::vector<::std::shared_ptr<::LevelChunk>>> mScratchLevelChunksBlockEntitiesToTick;
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// NOLINTEND
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public
:
27
// virtual functions
28
// NOLINTBEGIN
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virtual
void
tick(
::EntityRegistry
& registry)
/*override*/
;
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// NOLINTEND
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public
:
33
// virtual function thunks
34
// NOLINTBEGIN
35
MCNAPI
void
$tick
(
::EntityRegistry
& registry);
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// NOLINTEND
39
};
EntityRegistry
Definition
EntityRegistry.h:10
ITickingSystem
Definition
ITickingSystem.h:15
LevelChunkTickingSystem
Definition
LevelChunkTickingSystem.h:14
LevelChunkTickingSystem::$tick
MCAPI void $tick(::EntityRegistry ®istry)
LevelChunk
Definition
LevelChunk.h:76
src
mc
entity
systems
LevelChunkTickingSystem.h
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for LeviLamina by
1.16.1