25 ::ll::TypedStorage<8, 200, ::CommandSelector<::Player>> mTargets;
26 ::ll::TypedStorage<8, 32, ::CommandMessage> mMessage;
40 ::std::string
const& sender,
41 ::std::vector<::EntityContext>
const& targets,
42 ::std::string
const& message,
43 ::std::optional<::std::string>
const& filteredMessage
48 ::std::string
const& message,
49 ::std::optional<::std::string>
const filteredMessage,
50 ::std::string
const& sender,
Definition EntityContext.h:15
static MCAPI void _sendMessageToPlayer(::Player &player, ::std::string const &message, ::std::optional<::std::string > const filteredMessage, ::std::string const &sender, ::CommandOriginIdentity const &identity, ::Level &level)
static MCAPI bool _sendEvent(::Level &level, ::std::string const &sender, ::std::vector<::EntityContext > const &targets, ::std::string const &message, ::std::optional<::std::string > const &filteredMessage)