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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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UpdateAttributeLayersData.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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5
#include "mc/world/eas/AttributeLayerData.h"
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// auto generated forward declare list
8
// clang-format off
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namespace
EAS {
struct
AttributeLayerData
; }
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namespace
cereal {
struct
ReflectionCtx
; }
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// clang-format on
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namespace
AttributeLayerSyncPacketData {
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struct
UpdateAttributeLayersData
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 24, ::std::vector<::EAS::AttributeLayerData>> mAttributeLayers;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCNAPI
static
void
bind
(
::cereal::ReflectionCtx
&
ctx
);
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// NOLINTEND
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};
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}
// namespace AttributeLayerSyncPacketData
AttributeLayerSyncPacketData::UpdateAttributeLayersData
Definition
UpdateAttributeLayersData.h:15
AttributeLayerSyncPacketData::UpdateAttributeLayersData::bind
static MCAPI void bind(::cereal::ReflectionCtx &ctx)
EAS::AttributeLayerData
Definition
AttributeLayerData.h:7
cereal::ReflectionCtx
Definition
ReflectionCtx.h:11
ctx
Definition
ctx.h:5
src
mc
network
packet
attribute_layer_sync_packet_data
UpdateAttributeLayersData.h
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