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LeviLamina
Mod loader for Minecraft Bedrock Edition
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Scripted client input for mod tests
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Bedrock bots with a mineflayer-compatible API
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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InspectCommand.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/agent/agent_commands/Command.h"
7
#include "mc/world/actor/agent/agent_components/Direction.h"
8
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// auto generated forward declare list
10
// clang-format off
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class
Block
;
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// clang-format on
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namespace
AgentCommands {
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class
InspectCommand
:
public
::AgentCommands::Command
{
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public
:
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// member variables
19
// NOLINTBEGIN
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::ll::TypedStorage<1, 1, ::AgentComponents::Direction> mDir;
21
::ll::TypedStorage<8, 8, ::Block const*> mBlock;
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// NOLINTEND
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public
:
25
// virtual functions
26
// NOLINTBEGIN
27
virtual
void
execute()
/*override*/
;
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virtual
bool
isDone()
/*override*/
;
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virtual
void
fireCommandDoneEvent()
/*override*/
;
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// NOLINTEND
33
};
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}
// namespace AgentCommands
AgentCommands::Command
Definition
Command.h:16
AgentCommands::InspectCommand
Definition
InspectCommand.h:16
Block
Definition
Block.h:42
src
mc
world
actor
agent
agent_commands
InspectCommand.h
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