3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/script_core/runtime/scripting/Result.h"
14namespace ScriptModuleServerAdmin {
16struct ScriptAsyncPlayerJoinBeforeEvent {
29 ScriptAsyncPlayerJoinBeforeEvent();
36 MCNAPI ::Scripting::Result<void, ::ScriptModuleServerAdmin::DisconnectedError>
39 MCNAPI ::Scripting::Result<void, ::ScriptModuleServerAdmin::DisconnectedError>
40 disconnect(::std::optional<::std::string> disconnectReason);
42 MCNAPI ::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent&
45 MCNAPI ::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent&
54 MCNAPI static ::Scripting::ClassBinding
bind();
Definition DisconnectedError.h:15
Definition ScriptAsyncPlayerJoinBeforeEvent.h:16
MCAPI ScriptAsyncPlayerJoinBeforeEvent(::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent const &)
MCAPI ::Scripting::Result< void, ::ScriptModuleServerAdmin::DisconnectedError > disconnect(::std::optional<::std::string > disconnectReason)
static MCAPI ::Scripting::ClassBinding bind()
MCAPI::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent & operator=(::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent const &)
MCAPI ~ScriptAsyncPlayerJoinBeforeEvent()
MCAPI ::Scripting::Result< void, ::ScriptModuleServerAdmin::DisconnectedError > disallowJoin(::std::optional<::std::string > message)
MCAPI::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent & operator=(::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent &&)
MCAPI void * $ctor(::ScriptModuleServerAdmin::ScriptAsyncPlayerJoinBeforeEvent const &)
Definition ClassBinding.h:10