3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/optional_ref.h"
7#include "mc/world/level/block/BlockType.h"
27 ::ll::TypedStorage<1, 1, bool> mGrowCactusFlowers;
33 virtual ::AABB getCollisionShape(
53 virtual bool isValidAuxValue(
int value)
const ;
55 virtual bool dealsContactDamage(
::Actor const& actor,
::Block const& block,
bool isPathFinding)
const ;
Definition BlockQueuedTickEvent.h:16
Definition BlockRandomTickEvent.h:16
Definition BlockSource.h:72
Definition CactusBlock.h:23
MCAPI::AABB $getCollisionShape(::Block const &, ::IConstBlockSource const &, ::BlockPos const &pos, ::optional_ref<::GetCollisionShapeInterface const >) const
MCAPI void $neighborChanged(::BlockSource ®ion, ::BlockPos const &pos, ::BlockPos const &neighborPos) const
MCAPI::AABB const & $getOutline(::Block const &, ::IConstBlockSource const &, ::BlockPos const &pos, ::AABB &bufferValue) const
MCAPI bool $canSurvive(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void $onGraphicsModeChanged(::BlockGraphicsModeChangeContext const &context)
MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent &eventData) const
MCAPI bool $mayPlace(::BlockSource ®ion, ::BlockPos const &pos) const
MCAPI void tick(::BlockEvents::BlockQueuedTickEvent &eventData) const
MCAPI bool $isValidAuxValue(int value) const
static MCAPI void ** $vftable()
MCAPI bool $dealsContactDamage(::Actor const &actor, ::Block const &block, bool isPathFinding) const
Definition GetCollisionShapeInterface.h:13
Definition IConstBlockSource.h:25
Definition optional_ref.h:10
Definition BlockGraphicsModeChangeContext.h:5