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MovementScriptActorComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/script_core/runtime/scripting/Result_deprecated.h"
7#include "mc/scripting/modules/minecraft/components/ScriptActorComponent.h"
8
9// auto generated forward declare list
10// clang-format off
12namespace SharedTypes::v1_26_60 { struct MoveControlComponentDefinition; }
13// clang-format on
14
15namespace ScriptModuleMinecraft {
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<
22 8,
23 8,
25 mDescriptionGetter;
26 // NOLINTEND
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ~MovementScriptActorComponent() /*override*/ = default;
32
33 virtual ::Scripting::Result_deprecated<float> getMaxTurn() const;
34 // NOLINTEND
35
36public:
37 // virtual function thunks
38 // NOLINTBEGIN
39 MCNAPI ::Scripting::Result_deprecated<float> $getMaxTurn() const;
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCNAPI static void** $vftable();
48 // NOLINTEND
49};
50
51} // namespace ScriptModuleMinecraft
Definition ActorDefinitionDescriptor.h:72
Definition MovementScriptActorComponent.h:17
MCAPI ::Scripting::Result_deprecated< float > $getMaxTurn() const
Definition ScriptActorComponent.h:21
Definition MoveControlComponentDefinition.h:7