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LeviLamina
Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
API Reference
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FileOpenMode.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
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5
namespace
Core {
6
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class
FileOpenMode {
8
public
:
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// member variables
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// NOLINTBEGIN
11
bool
mUnkd21c33 : 1;
12
bool
mUnkb28032 : 1;
13
bool
mUnk379bb9 : 1;
14
bool
mUnke8464a : 1;
15
bool
mUnkac531a : 1;
16
bool
mUnkf14fe5 : 1;
17
bool
mUnk7660af : 1;
18
bool
mUnk8dc531 : 1;
19
bool
mUnk7357bd : 1;
20
// NOLINTEND
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public
:
23
// prevent constructor by default
24
FileOpenMode& operator=(FileOpenMode
const
&);
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FileOpenMode(FileOpenMode
const
&);
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FileOpenMode();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
explicit
FileOpenMode
(
int
openMode);
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MCNAPI
wchar_t
const
*
cModeWide
();
34
// NOLINTEND
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public
:
37
// constructor thunks
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// NOLINTBEGIN
39
MCNAPI
void
*
$ctor
(
int
openMode);
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// NOLINTEND
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};
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}
// namespace Core
Core::FileOpenMode::$ctor
MCAPI void * $ctor(int openMode)
Core::FileOpenMode::FileOpenMode
MCAPI FileOpenMode(int openMode)
Core::FileOpenMode::cModeWide
MCAPI wchar_t const * cModeWide()
src
mc
deps
core
file
FileOpenMode.h
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