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ApplySystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/AddRemove.h"
9#include "mc/deps/ecs/strict/EntityFactoryT.h"
10#include "mc/deps/ecs/strict/Filter.h"
11#include "mc/deps/ecs/strict/GlobalRead.h"
12#include "mc/deps/ecs/strict/GlobalWrite.h"
13#include "mc/deps/ecs/strict/IStrictTickingSystem.h"
14#include "mc/deps/ecs/strict/Read.h"
15#include "mc/deps/ecs/strict/StrictExecutionContext.h"
16#include "mc/deps/ecs/strict/Write.h"
17
18// auto generated forward declare list
19// clang-format off
28namespace ClientRewind { struct ApplyReplayStateTrackerRequestComponent; }
29// clang-format on
30
31namespace ClientRewind {
32
33struct ApplySystem : public ::IStrictTickingSystem<::StrictExecutionContext<
34 ::Filter<::InterpolateMovementNeededComponent>,
35 ::Read<::ClientRewind::ApplyReplayStateTrackerRequestComponent>,
36 ::Write<
37 ::ActorDataFlagComponent,
38 ::ActorDataHorseFlagComponent,
39 ::ActorDataJumpDurationComponent,
40 ::ActorDataBoundingBoxComponent,
41 ::ActorDataSeatOffsetComponent,
42 ::ActorDataDirtyFlagsComponent>,
43 ::AddRemove<>,
44 ::GlobalRead<>,
45 ::GlobalWrite<>,
46 ::EntityFactoryT<>>> {
47public:
48 // ApplySystem inner types declare
49 // clang-format off
50 struct Views;
51 // clang-format on
52
53 // ApplySystem inner types define
54 struct Views {
55 public:
56 // member variables
57 // NOLINTBEGIN
58 ::ll::TypedStorage<
59 8,
60 56,
61 ::ViewT<
65 mView;
66 ::ll::TypedStorage<
67 8,
68 24,
69 ::ViewT<
76 mTracked;
77 // NOLINTEND
78 };
79
83 ::Write<
94
95public:
96 // member variables
97 // NOLINTBEGIN
98 ::ll::TypedStorage<8, 88, ::std::optional<::ClientRewind::ApplySystem::Views>> mViews;
99 // NOLINTEND
100
101public:
102 // virtual functions
103 // NOLINTBEGIN
104 virtual void tick(
108 ::Write<
118 ::EntityFactoryT<>>& executionContext
119 ) /*override*/;
120
121 virtual void singleTick(
125 ::Write<
135 ::EntityFactoryT<>>& executionContext,
136 ::StrictEntityContext& entityContext
137 ) /*override*/;
138 // NOLINTEND
139
140public:
141 // static functions
142 // NOLINTBEGIN
143 MCNAPI static void tickEntity(
144 ::StrictEntityContext const& entity,
147 ::ViewT<
154 );
155 // NOLINTEND
156
157public:
158 // virtual function thunks
159 // NOLINTBEGIN
160 MCNAPI void $tick(
164 ::Write<
174 ::EntityFactoryT<>>& executionContext
175 );
176
177 MCNAPI void $singleTick(
181 ::Write<
191 ::EntityFactoryT<>>& executionContext,
192 ::StrictEntityContext& entityContext
193 );
194
195
196 // NOLINTEND
197
198public:
199 // vftables
200 // NOLINTBEGIN
201 MCNAPI static void** $vftable();
202 // NOLINTEND
203};
204
205} // namespace ClientRewind
Definition IStrictTickingSystem.h:6
Definition Optional.h:8
Definition StrictEntityContext.h:8
Definition StrictExecutionContext.h:6
Definition ViewT.h:6
Definition ActorDataBoundingBoxComponent.h:8
Definition ActorDataDirtyFlagsComponent.h:5
Definition ActorDataFlagComponent.h:9
Definition ActorDataHorseFlagComponent.h:8
Definition ActorDataJumpDurationComponent.h:8
Definition ActorDataSeatOffsetComponent.h:8
Definition AddRemove.h:6
Definition ApplyReplayStateTrackerRequestComponent.h:10
Definition ApplySystem.h:54
Definition ApplySystem.h:46
static MCAPI void tickEntity(::StrictEntityContext const &entity, ::ClientRewind::ApplyReplayStateTrackerRequestComponent &request, ::ActorDataDirtyFlagsComponent &dirtyFlags, ::ViewT< ::StrictEntityContext, ::ActorDataFlagComponent, ::Optional<::ActorDataHorseFlagComponent >, ::Optional<::ActorDataJumpDurationComponent >, ::Optional<::ActorDataBoundingBoxComponent >, ::Optional<::ActorDataSeatOffsetComponent > > const &tracked)
MCAPI void $singleTick(::StrictExecutionContext< ::Filter<::InterpolateMovementNeededComponent >, ::Read<::ClientRewind::ApplyReplayStateTrackerRequestComponent >, ::Write< ::ActorDataFlagComponent, ::ActorDataHorseFlagComponent, ::ActorDataJumpDurationComponent, ::ActorDataBoundingBoxComponent, ::ActorDataSeatOffsetComponent, ::ActorDataDirtyFlagsComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext, ::StrictEntityContext &entityContext)
static MCAPI void ** $vftable()
MCAPI void $tick(::StrictExecutionContext< ::Filter<::InterpolateMovementNeededComponent >, ::Read<::ClientRewind::ApplyReplayStateTrackerRequestComponent >, ::Write< ::ActorDataFlagComponent, ::ActorDataHorseFlagComponent, ::ActorDataJumpDurationComponent, ::ActorDataBoundingBoxComponent, ::ActorDataSeatOffsetComponent, ::ActorDataDirtyFlagsComponent >, ::AddRemove<>, ::GlobalRead<>, ::GlobalWrite<>, ::EntityFactoryT<> > &executionContext)
Definition EntityFactoryT.h:6
Definition Filter.h:6
Definition GlobalRead.h:6
Definition GlobalWrite.h:6
Definition InterpolateMovementNeededComponent.h:5
Definition Read.h:6
Definition Write.h:6