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Mod loader for Minecraft Bedrock Edition
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LeviMC
Home
Projects
Docs
6
LeviLamina
Mod loader for Minecraft Bedrock Edition
LegacyScriptEngine
Runs LLSE script plugins on LeviLamina
lip
General package installer
LeviLauncher
Bedrock launcher for Windows and Android
Be.D.D.
Scripted client input for mod tests
bedboo
Bedrock bots with a mineflayer-compatible API
All repositories on GitHub
Mods
Blog
Community
About
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SmeltItemFunction.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/level/storage/loot/functions/LootItemFunction.h"
7
8
// auto generated forward declare list
9
// clang-format off
10
class
ItemStackBase
;
11
class
LootTableContext
;
12
class
Random
;
13
// clang-format on
14
15
class
SmeltItemFunction
:
public
::LootItemFunction
{
16
public
:
17
// virtual functions
18
// NOLINTBEGIN
19
virtual ::LootItemFunction::FunctionType getFunctionType()
const
/*override*/
;
20
21
virtual
void
applyPreVersion(
::ItemStackBase
& item,
::Random
&,
::LootTableContext
&
context
)
/*override*/
;
22
23
virtual
void
apply26U6(
::ItemStackBase
& item,
::Random
& random,
::LootTableContext
&
context
)
/*override*/
;
24
// NOLINTEND
25
26
public
:
27
// virtual function thunks
28
// NOLINTBEGIN
29
MCNAPI ::LootItemFunction::FunctionType
$getFunctionType
()
const
;
30
31
MCNAPI
void
$applyPreVersion
(
::ItemStackBase
& item,
::Random
&,
::LootTableContext
&
context
);
32
33
MCNAPI
void
$apply26U6
(
::ItemStackBase
& item,
::Random
& random,
::LootTableContext
&
context
);
34
35
36
// NOLINTEND
37
38
public
:
39
// vftables
40
// NOLINTBEGIN
41
MCNAPI
static
void
**
$vftable
();
42
// NOLINTEND
43
};
ItemStackBase
Definition
ItemStackBase.h:45
LootItemFunction
Definition
LootItemFunction.h:20
LootTableContext
Definition
LootTableContext.h:20
Random
Definition
Random.h:10
SmeltItemFunction
Definition
SmeltItemFunction.h:15
SmeltItemFunction::$vftable
static MCAPI void ** $vftable()
SmeltItemFunction::$getFunctionType
MCAPI::LootItemFunction::FunctionType $getFunctionType() const
SmeltItemFunction::$apply26U6
MCAPI void $apply26U6(::ItemStackBase &item, ::Random &random, ::LootTableContext &context)
SmeltItemFunction::$applyPreVersion
MCAPI void $applyPreVersion(::ItemStackBase &item, ::Random &, ::LootTableContext &context)
context
Definition
context.h:5
src
mc
world
level
storage
loot
functions
SmeltItemFunction.h
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