Skip to content
LeviMC
English
AutoLightDark
LeviLamina
Loading...
Searching...
No Matches
RecipeBookSelectedTabQuery.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/oreui/binding/QueryBase.h"
7#include "mc/client/gui/oreui/binding/properties/Property.h"
8#include "mc/deps/core/utility/NonOwnerPointer.h"
9#include "mc/world/containers/ContainerEnumName.h"
10
11// auto generated forward declare list
12// clang-format off
13namespace GameplayUI { struct GameplayUIContext; }
14// clang-format on
15
16namespace OreUI {
17
18class RecipeBookSelectedTabQuery : public ::OreUI::QueryBase<::OreUI::RecipeBookSelectedTabQuery> {
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<8, 176, ::OreUI::Property<::ContainerEnumName, ::ContainerEnumName>> mSelectedContainer;
23 ::ll::TypedStorage<8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUI::GameplayUIContext>> mContext;
24 // NOLINTEND
25
26public:
27 // virtual functions
28 // NOLINTBEGIN
29 virtual void update(double) /*override*/;
30 // NOLINTEND
31
32public:
33 // static variables
34 // NOLINTBEGIN
35 MCNAPI static ::std::add_lvalue_reference_t<char const[42]> NAME();
36 // NOLINTEND
37
38public:
39 // virtual function thunks
40 // NOLINTBEGIN
41 MCNAPI void $update(double);
42 // NOLINTEND
43};
44
45} // namespace OreUI
Definition RecipeBookSelectedTabQuery.h:7
static MCAPI ::std::add_lvalue_reference_t< char const[42]> NAME()
Definition GameplayUIContext.h:7